product & design Use cases for wearables Android Wear 2.0 is focused on bringing standalone apps on smartwatches, but that does not invalidate the key principles that should be followed when designing wearable applications: glanceability and
product & design Show us what you got in our Design competition A great application is not just an application that has subtle but immediately recognisable branding. It’s not just an app that has a great visual design. A great app